1. #1
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    Mar 2018
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    Default KMyung Sketchbook

    Well, hello there everyone.

    I am a (soon to be) graduate at Art Center College of Design, and have done 2D concept art/illustrations for about 6 years.
    It was enjoyable, but as soon as I discovered ZBrush, and other 3D tools it was like some magical floodgates opened for me.

    I have now been rigorously creating 3D work for about half a year, and just recently got to complete my first game character. It was a long learning experience trying to figure out so many new programs, but it is oh so great.

    I thought I'd start a sketchbook to share some of my art, (hopefully receive some feedback) and keep track of some improvements.

    Any feedback is greatly appreciated, and I have great respect for the community here. Everyone is so good at what they do ;-;


    This little guy is Chroni the Apprentice of Time. He was modeled in ZBrush, retopo'ed in Topogun, UV'ed in Maya, textured in Substance Painter, and rendered in Marmoset.











  2. #2
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    Mar 2018
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    Default Lillith of the Unseen

    Hello there,

    This is Lillith- one of the six Unseen. Have many more characters to create for a story of mine and it's very exciting.
    Any feedback & comments are greatly appreciated!





  3. #3
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    Mar 2018
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    Default Demon Hunter (Fan Art)

    Hello there! Recently got around to finishing my rendition of Glenn Rane's Demon Hunter Illustration.
    A special thanks to J Hill for his class and feedback on this piece.

    Curious to see what fellow artists think of it so any comments/critiques are very much appreciated.

    More Renders:

    https://www.artstation.com/artwork/4bbm94


    Thanks!

    Character is sitting at 50,000 Tris
    3 Texture Sets
    (Eye, Head, Body)






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