1. #1

    Default Bool


    Rendered in UE4. Textured and baked in Painter. This guy is the result of alot...of heavy metal, and hard surface practice. I did not have any particular concept design in mind (note to self, do not do!) and simply just went with the zbrush flow. Overall he doesn't have a very good design balance so I dont plan on using him for anything else. But, he looks pretty good in ue4!

    Concept Renders in Blender:
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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ID:	589725   Click image for larger version. 

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ID:	589726  

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