This is a Fighter Chick that I modeled and sculpted completely in ZBrush. She is based off of a brilliant design sketch by Max Grecke. Love it.
The process went pretty quickly. I live-streamed some of it, so feel free to drop in over tomy Twitch channel to see some of those videos. The clothing is all topology-driven, but the character’s body is all just tessimated–sculpted with dynamesh to start, then Sculptris Pro to polish her off. Love that new feature.
Let me know if there are questions. You guys are groovy.