1. #1

    Default Samurai Game Character (real time)

    Hi everybody, this is my first post here on ZBrush Central^^. I would like to share my latest work with you guys, i hope you like it. Aim was to stay under 60k Polygons. I had a lot of fun with this project and I learned a lot ,too

    Sculpted in Zbrush. Some box modeling and retypo was made with Maya. Textures was made in Mari and Quixel Suite.

    Greetings from Germany ...Cheers^^.

    https://www.artstation.com/davidconde









  2. #2
    Senior Member Follow User Gallery
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    Default

    Really, really good!

    Love the breakdown, lots to admire in the way you went about this and the end result.

  3. #3
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    May 2018
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    thx man, i appreciate that.

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