1. #1

    Default Overwatch- Symmetra

    Hello everyone! I shared my work in my spare time after work. blizzard overwatch game Fan Art, one of the heroes, "Symmetra" is a realistic version.
    The Anatomy Body only used zbrush. The hardsurface is a mixture of ZBrush and 3dsMax.
    Skin pores used texturing.xyz, silk costumes also used xyz.
    The final version was rendered on v-ray for 3ds max.
    Hope you guys like.
    Cheers!










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  2. #2

    Default add
















  3. #3

    Default fibermesh_workflow




  4. #4
    New Member Follow User Gallery
    Join Date
    Jul 2018
    Location
    Toronto
    Posts
    5

    Default

    Really cool realistic take on this character! Thanks for sharing so many process images. Nice to see how the final character was built up.

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