ZBrushCentral

Matadore

New Personal Project.

Continue to study face and hair real time techniques.
All shots was done in Marmoset toolbag.

Character shares 4 texture sets: Two 4K sets for the body, one 4K for the face and one 2K for the hair.
All textures was created in Substance Painter, Face Albedo and Roughness maps was painted by hand in Painter as well.
Hair Textures was created with Xgen and Arnold in Maya.
Hair planes for the hair and fur was placed by hand, eyebrows and beard was created using Xgen tools and then converted to cards.

Original concept by Marko Djurdjevic - https://www.deviantart.com/marko-djurdjevic/art/MATADORES-565555957
Feel free to leave feedback=)

Main.jpg
Close_Up_Main.jpg
Full.jpg

TQ_lf.jpg
TQ_Rt.jpg
Jacket_CloseUp.jpg
Back.jpg
Head.jpg
Front.jpg
Back.jpg

Attachments

Main.jpg

Close_Up_Main.jpg

Full.jpg

TQ_lf.jpg

TQ_Rt.jpg

Jacket_CloseUp.jpg

Back.jpg

Head.jpg

Front.jpg

Back.jpg