ZBrushCentral

Female Portrait

Hi, here’s my latest personal project I’ve been working on for the past month.

The model was sculpted with Zbrush, skin detail has been enhanced using displacement maps from XYZ. Retopology, polymodeling, uvs and scene setup done with Maya. Texturing made with Substance Painter, Zbrush and Photoshop. For hair I used Xgen and for rendering Arnold Render with AlShaders. Final compositing done with Photoshop.

Hope you like it. :slight_smile:
artur-tarnowski-girl-prev-131-post-jpg.jpg

artur-tarnowski-girl-prev-131-bw-jpg.jpg

artur-tarnowski-girl-prev-131-lighting-jpg.jpg

artur-tarnowski-girl-prev-131-hair.jpg

artur-tarnowski-girl-prev-131-setup.jpg

artur-tarnowski-girl-prev-131-wireframe.jpg

Attachments

artur-tarnowski-girl-prev-131-post-jpg.jpg

artur-tarnowski-girl-prev-131-bw-jpg.jpg

artur-tarnowski-girl-prev-131-lighting-jpg.jpg

artur-tarnowski-girl-prev-131-hair.jpg

artur-tarnowski-girl-prev-131-setup.jpg

artur-tarnowski-girl-prev-131-wireframe.jpg

Hey, nice job!

One of the best if not the best realistic human models I’ve ever seen…Looks great :slight_smile:

Nice job! Were you attempting to do a likeness to Evangeline Lilly?

This is incredible…!!!

Great work : )