Hi, here's my latest personal project I've been working on for the past 2,5 weeks.
The model was sculpted with Zbrush, skin detail has been enhanced using alpha maps from XYZ.
Retopology, poly modeling, uvs and scene setup done with Maya. Texturing made with Mari 4.
For hair I used Xgen and for rendering Arnold Render with AlShaders. Final compositing done with Photoshop.
26.09.2018


Hope you like it and would not hesitate to leave comments below!

Arnold Render




Arnold Render - Close-Up Eyes




Arnold Render - Close-Up Lips




Maya Project - Topology




Maya Project - Uvmap




Maya Project - Xgen Hairs




Maya Project - Light Setup




Mari Project




Zbrush Project




Artstation Link: https://www.artstation.com/artwork/RkmwO