Hi, here's my latest personal project I've been working on for the past 2,5 weeks.
The model was sculpted with Zbrush, skin detail has been enhanced using alpha maps from XYZ.
Retopology, poly modeling, uvs and scene setup done with Maya. Texturing made with Mari 4.
For hair I used Xgen and for rendering Arnold Render with AlShaders. Final compositing done with Photoshop.

Hope you like it and would not hesitate to leave comments below!

Arnold Render

Arnold Render - Close-Up Eyes

Arnold Render - Close-Up Lips

Maya Project - Topology

Maya Project - Uvmap

Maya Project - Xgen Hairs

Maya Project - Light Setup

Mari Project

Zbrush Project

Artstation Link: https://www.artstation.com/artwork/RkmwO