ZBrushCentral

Fixing holes in mesh

Whats the best way to fix small holes in a mesh?

The only way i have found so far is using the move brush to pull edges so they overlap
and then ctrl dragging to try and get dynamesh to auto fix it.

Dynamesh should close them automatically. You shouldn’t need to draw the edges together. But the results you get will depend on the hole.

I added an inverse sphere to create a cavity in my models head. It left some hole where the eyebrow area was.
Dynamesh didn’t close them automatically. I had to stretch the hole edges to overlap and then trigger a re-mesh (ctrl-drag)
Didn’t think to take a screen shot before hand. :frowning:

Have you tried geometry/modify topology /close holes? This has worked for me most of the time after using Dynamesh and Zremesher.

Hope this helps.

(Don’t know if Core has this functionality)