ZBrushCentral

The Outcast (High Poly)

I made this creature as a summer project. My goal was to push a character to a level of detail that I never felt I’ve reached before. It was a fun experiment with stylized forms and high frequency detailing. This is currently a BPR Zbrush render that I composited together.
Low_Outcast_Full_01.jpg
Low_Outcast_Close_01.jpg
Low_Outcast_Turn_01.jpg

Attachments

Low_Outcast_Full_01.jpg

Low_Outcast_Close_01.jpg

Low_Outcast_Turn_01.jpg