ZBrushCentral

Game Hair Asset

Hi,

I decided to practice my hair making skills for games. I manually placed the haircards instead of Xgen. I did use the Xgen to create the alphas. The Female Head is the default female asset from Zbrush. Used Arnold to render it.The total tris is around 40K and I can reduce it by 30% more and still maintain the shape but I decided to keep it as is. I know its slightly more, but I’ll keep improving as I go forward. Any Comments and suggestions are more than welcome.

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