ZBrushCentral

Black Horn

This is one of my old works from a demo project.High poly mesh was sculpted in Zbrush,then built the low poly mesh in Maya.Textureing in Substance Painter,and imported into Unreal Engine for rendering.
<strike></strike>

Attachments

eric-yin-blackhorn-front-1600.jpg

eric-yin-blackhorn-1080.jpg

eric-yin-blackhorn-back-1600.jpg

eric-yin-blackhorn-clayrender.jpg