ZBrushCentral

WIP----Daemon Sculpt

A WIP character I designed from a short story I wrote.

The sculpt started from a skull from one of my previous works. From that, I made designed the torso and dynameshed the other limbs from other pieces i’ve previously made and completely reworked them to what you see now.

I also played around with some BPR renders to feel the mood of the character and see the forms in a new way to make sure everything is registering the way I want. The BPR renders are not edited in Photoshop in any way either. No post processing passes. They’re raw straight from Zbrush. My main goal was to see the polypaint in action as fast as possible.

Thank you for looking!

My artstation page: https://www.artstation.com/h20s

Attachments

Ortho---Front.jpg

Ortho---Back.jpg

Ortho---Side.jpg

Ortho---34ths.jpg

PolyP---Sideview---Portait.jpg

PolyP---midShot---Portait.jpg

PolyP---34ths---Portait.jpg

PolyP---FrontTILT---Portait.jpg

Model---FrontTILT---Portait.jpg