Hey everyone here is one of my projects that I've been working for awhile... finally, I've finished.

This guy is a Draugr, a character for a Brazilian game that is in initial development process. The model is sculpted in Zbrush, and retopo in Maya. Paint and Textures bakes were made in substance painter. 
The render is done in Marmoset.

See the complete project in my artstation:
https://www.artstation.com/pericles-bueno