ZBrushCentral

Eye Transitional mesh in ZBrush.

Hello. I am a beginner in zbrush and I am trying to model a charater in zbrush. I want to create a transtional mesh connecting Eye and the Head so no seem is visible while rendering.
I am trying to get the transtional mesh as shown in this link.
https://80.lv/articles/tutorial-transitional-meshes-for-real-time-faces/Ii

2-1-1024x678.jpg

I dont know how to contour the shape around the head mesh and eye perfectly as shown in the figure.
Please help…
Thanks.

In step 4 of the article, Sorici says he models a simple tube in Maya, then Dynameshes the whole thing together in Zbrush, smoothing out the transition. He also admits that a simple tube around the edge should do the job as well. It might be what you’re looking for.

If all you’re looking for is the mesh in the picture, duplicate your model (just the head and eyeball should be enough), Dynamesh it, and then delete everything but the parts you want. You can then use the Project mode from the Subtool menu to make it fit into the area around the eye.

Note that after Dynamesh, you’re gonna want to Zremesh to get back the quads you lost.