1. #1
    New Member Follow User Gallery
    Join Date
    Feb 2017
    Location
    San Diego, CA
    Posts
    13

    Default Modeling Hands

    Inspired by M.C. Escher's famous "Drawing Hands"

    I did the high poly modeling in ZBrush; Retopo and UVs in Maya; Displacement in Mari; Texture Painting in Substance Painter; Rendering in Maya with Arnold;









    Last edited by SHELLCASING; 04-04-19 at 03:33 PM. Reason: adding images inline

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •