1. #1
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    Default Z Slasher 2

    Hello all.
    It is a long time.

    I was waiting for the Mac version Z2 to come out.

    Z Slasher 2(asian version)



    ZSlasher2.jpg
    Last edited by aurick; 11-26-04 at 12:06 PM.

  2. #2
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    stunning and deadly.very good work.
    I wish to become a ninja so I can meet her

  3. #3
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    grrrreat one ! i love your style!

    greets
    froyd
    nosce te ipsum!

    ZBrush Link Database: z-links.de
    chat with us on IRC: #zbrush / EFnet

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    Really awesome, and I see you didn't focus too much on a realistic skin texture and made it more fantasy. I'd like to know how you created the clothing if it was all Zbrush and how you lined everything up. Usually I consider Silo for all clothing especially tight fitting bikinis and such. Really good!

  5. #5

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    I´m falling in love hahahaha. Have you used Poser?

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    All the waiting paid off !!!
    Amazing.

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    Overall, very nice.
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

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  8. #8

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    Could you give an description/ (small) tutorial of how you made it?

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    Cool Zzzzzzzzzzzzzz...............

    ...........ZZZZZZZZZZZZuper
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
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    Nice! (but the fold of the left elbow is off.)

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    Thanks all.

    Hello Dennis.Work process is appended.

    WIP.jpg

    hair painting and color adjustment in Photoshop.

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    Great explanation - congratulations on a fantastic piece.

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    I like the explanation. Nice touch. Good work. Did you color, and light it all in ZBrush?

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    Were those blades done complete in Zbrush or were they imported? I ask because I'd like to know how people makes holes in their geometry, like the ones at the blades' handle. Haven't figured out how to do it.

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    Hello wierdPal.
    Yes. lighting and rendering in Zbrush.
    (but glow effect in photoshop)

    Hello DarkInk.
    I am sorry. Explanation was insufficient.
    low polygon blade is modeling by LightWave.

    thanks

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