looking good. Found one of my old thread about hair making…there is a zscript on it as well on that link…
http://www.zbrushcentral.com/zbc/showthread.php?t=20606
one other way to sculpt the hair is to mask off the area you want hair, inverse the mask and go to deformations and inflate the hair area then sculpt on the hair/inflation area …then you can always touch it up with 2d and 2.5 brush work when the image is finished…as for eyelashes…when I do use them I normally just paint them on…I guess you could make a zsphere set of lashes as a seperate model…would be like creating a catepillar that was skinny and had only one skinny set of legs on one side…model and tweak that to match your modeled head and add them in on a seperate layer to keep things clean or you could probably multimarked the eyelashes and the head model together and have a one piece model…guess it depends on what you need the final image or model for…I am sure the others in the forum will have some better ways of doing things…but this at this point is how I would have possibly added them. Look forward to more on this very nice looking head…love the ear work too.
kind regards,
ron