ZBrushCentral

conan pallantides Fixed version.

Conan_final_700.jpg

< :small_orange_diamond::small_orange_diamond: Click High-Resolution 1440 pixel Image :small_orange_diamond::small_orange_diamond: >

Hi. all

I fixed my old image because a lot of people want to see the fixed version especially the knee and hand. So I spent my time for fixing this part. I hope that you like this image rather than before. If you have any question about my processing, you would make a post in here. I will try to make good reply for all.
Finally, Thanks all critic that you helped my work for better. Thank you.

Ryan Lim

:+1:

:+1: Still an outstanding image:+1:
Ron
catfishmn@aol.com

Hi Ryan
congratulations:+1:
Well done and great explanation.
I have a question: i’m searchingh a character setup system (not for animation , only for pose , like your model); i’ve tryng with Lightwave but the result , for me are too unpredictable.
Which system do you use, and is simple to setup?
I’m looking around about XSI or MayaHave you some suggest?
Bye
Leo

thanks all of guys

If you ask me about the system, I will recommand to build Maya system.
I think OBJ file is perfectly match with Zbrush. OBJ file was originated by maya.
However if you wanna make just texture. it’s not really matter to you.
it’s depend on person.

Thx for reply
Bye
Leo