1. #16

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    Thanks again for the feedback guys. Marcus, I have MultiMarker and its a fantastic tool, but I didn't use it for these images.

    I basically created a load of different tools, set up a cube in an 'isometric' position on a seperate layer, and used its sides to draw tonnes and tonnes of structures, trying to keep the rotations within the isometric parameters.

    Here's the latest WIP, went crazy in Photoshop with these renders - as you all know, often what you start out trying to create disappears and you end up with something you weren't expecting!

    My site's down at the moment, will post higher-res views tomorrow if people fancy a look.

    Hope you're all well,

    Phil

    tryptchSmall.jpg

    blue.jpg

  2. #17
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    Thumbs up Neat result !

    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  3. #18
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    WOW. I absolutely LOVE the BLUE one!!!!
    Did you 'render' in PS?
    LemonNado

  4. #19
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    These last one's look to me more like a futuristic engine then a city....but they sure look good..!

    jantim

  5. #20
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    These look good!

  6. #21
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    Default

    Engines of creation!

  7. #22

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    Thanks for the comments guys - it did end up looking more engine-like

    PS Full-res versions here

    http://www.vyro-games.com/phil/site/tryptch.html

    and here (HUGE images - beware download times!)

    http://www.vyro-games.com/phil/site/blue.html

    Cheers

    Phil
    Last edited by Phil Connors; 10-04-05 at 03:24 AM.

  8. #23
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    Default

    Wow. Very nice. I like the detail.
    Long dead links removed...

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