Hi folks,
been adding XSI to my toolset lately, my day is pretty much
filled with testing things now.
Been trying to transfer models between Maya and XSI the
last couple of days, trying the various tools and render options.
Well, ended up being inspired to build that guy, will finish
his face tommorow and´ll abuse him to test displacement
and such coming from ZBrush inside XSI.
Currently a Maya 6.01 render in layers, comped for effect.
Props to Zack Petroc for SuperAverageMan, btw.
Initially had started with snippets of his mesh,
helped quite a bit in blocking out the shape.
Thanks for sharing your excellent stuff.
Guess I´ll give away the model for free as well then!
Just need to get it done, first :-)
Cheers
tim
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