Started as a cloth modelling exercise, and kinda took on a life of its own.
Thanks to aminuts for poking me with a sharp stick and telling me to post more stuff.![]()
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Started as a cloth modelling exercise, and kinda took on a life of its own.
Thanks to aminuts for poking me with a sharp stick and telling me to post more stuff.![]()
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Mooch, Can you talk about making cloth in Zbrush?
Zoetrope
woo hoo Moochie! Like the folds. Really like the skin material better on my second monitor which doesn't want to match the first no matter what I do...hahahha gives her a carved wood look which I like in contrast to the vibrant colors of her clothes. But even on this monitor....I really like the simple basic form of the head. So little says so much.
Nice job!!
That stick wasn't that sharp! Next time though it'll be the cast iron frying pan!![]()
i like the face but the clothes you did em in zbrush ?
im more of a bits and peices guy like i like to make my life more complicated than it actually is ... i would go to the trouble of making the nun with no clothes than make the clothes an then throw it in something else then render it but thats just me ..... i know too much work but welll im a bit crazy ....
However verry nice work ...
verry detailed like it alot
Nice work Moochie, pointy sticks can be motivational...
Having suffered the wooden paddle of a many a nun in my youth, you've brought back some vivid memories with this one.
Excellent cloth details, but are you finished with the face tho?
Umm .. I guess not! Couldn't give me a hint or two, could ya, please? I didn't use any photo references, and I've hit the (current) limit of my gradually developing 'artist's eye' .. we talking more wrinkles, better shape, skin texture/colour, eyebrows? All of the above? None of the above? Help!Originally Posted by joe_seig
Thanks for your kind comments, everyone.
Hey Moochie,
To be specific I'd say another level of detail could be considered around the eyes.
Having her eyes closed works, but when you compare the level of detail and variety in the cloth, (and the crucifix),
the face doesn't reach that level of focus at this point.
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Perhaps some reference images are all you need.
Doesn't need to be photorealist, just another pass to bring the head up to the same quality level as the cloth.
Hope this helps, just an opinion any ole way...![]()
Thanks Joe .. I'll play with it tonight. I really appreciate you taking the time .. Here's the current face, a bit larger, with a touch of colour correction.
ooh .. that looks quite purple compared with the pic in PSP. Think I'll have to fiddle with my gammas.![]()
Great, perhaps having her a little less tanned would harmonize her face with with the overall cooler color scheme in the cloth and BG.
You've got an extreme warm and cool scheme going now, maybe just subtle the warm down a little and it could jive together better as a whole.
Just nitpickin though, great stuff Moochie!![]()
Kept fiddling. I need to learn more about levels and stuff in my graphics app, but I think this is an improvement on my first effort.
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