1. #31
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    Stunning!

    What size of textures did you use for the alphas?

  2. #32
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    Holy Z-ebcesoir -

    How did you do iT

    Al ------------------------------
    phas - please explain a lit bit more -


  3. #33

    Thumbs up YOU are my god

    It's so cool , Nice work , i very like it , you are my Baal!

  4. #34

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    nice !!

    3 mil at 1 gig ? haha, I can't even stand working at 1,5 mil .

    keep it up !

  5. #35
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    Fantastic work!

  6. #36
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    Great stuff!

  7. #37
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    This look like tooo much work :P I,m impressed :]

  8. #38
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    Default Wow!

    This is the kind of art work that makes poeple like me buy Zbrush and hope their stuff will be that good.

    Super work!

  9. #39
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    OMFG! O please,just When U Can make a video tutorial or an script. Please
    www.luisfaus.com - Email me
    ____________________________________________
    -My definition to my style is mostly realistic but with a unique dreamlike almost surreal cartoon undertone to it-
    __________________________________________________ ________
    -The warrior Goblins l -Mysterious Branched Worlds l -Neptuno
    -Killer abstracts l -The rat-man-dude l -Self-portrait l -sOnar; A Bat game.

  10. #40
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    Default Preference Setting?

    Sebcesoir vbmenu_register("postmenu_248963", true); ,
    Outstanding work! Whenever I put this much detail into a character it frequently becomes so daunting that I have to take brakes from the project. For selfish reasons I hope that you can keep it up until completion.
    I did have one question, I have simular memory limitationa 1.5g instead of 1g, but you've found a way to push the poly count above what my current settings allow. Could you explain (in small words hehe) how you've set your preferences to accomadate this higher number?
    THNX
    Keep pushin' those pixols, and tappin' to the code!

  11. #41
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    Thanks guys! I still have tons of work on it...

    About the alpahs, size must be something like 256 I think...
    Regaring a video tutorial, why not... The thing is I work sometime for an hour, sometime for four, witch is not the best way to do a video!
    I should planify it, record scrypt, otimise the script to rmove unusefull steps, and replay the script to record the video. I think I should need something like a entire week! FUll time job!
    S├ębastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  12. #42
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    Bravo...stunning work.

    ron
    catfishmn@aol.com

  13. #43
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    Default Make some room...

    on the top row!! Eventhough it's unfinished, I vote for it to be there already.

  14. #44
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    heres the final version of the face sculpting, with skinpores details :

    face2.jpg
    S├ębastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

  15. #45
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    VERY NICE!!

    I just got one question.. How did you make the armor?

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