This is my latest project. It’s fully done in Zbrush and it’s gonna be part of a 3d still along with a “victim” seal. Now the model is almoust done but i came to standstil cause i need to find out some things.
1.The full proces of normal mapping from creating it in zbrush and importing it in max( i’ve gone through the tutorial in zbrush about creating normal maps but i understand that there are many other ways of doing that and i dont know which is better).
2. Does the normal map bring a lot of improvement to the moving/rendering in max and is there any loss of quality in the process.
3.How do i create a bump map.
I know these are a lot of questions but what can i do… i’m not understanding the process…
Can anyone help me…pleaaaaaaaaaaaase?