1. #1
    Senior Member Follow User Gallery
    Join Date
    Jul 2004
    Location
    Rhode Island, USA
    Posts
    130

    Default digital pimp

    digital pimp 3.jpg

    the arm comes from a male model M3 (commercially sold). I modified in ZB2, using the Meats Wire Technique (which I'll probably be stuck on for a bit, because I love it's results). I textured, materialized, and rendered in Poser6.
    I can't get the render results I want with ZB2, I see some pics here by other folks, which when not mentioned that other programs were used for rendering, I assume they used Zbrush, and I like the results, but I can't get them. I've messed with all the settings, and put on all the fancy buttons and sliders that make it take a long time, but it still comes out so aliased and jagged. I don't know, i'll figure out something, someday. Anyway, hope you like the pic. P.S wish the pic was bigger too so you could see the metal bump, but this is the best I can do for 200k.digital pimp 3.jpg

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Dec 2003
    Location
    Chicago
    Posts
    5,537

    Default

    their dirty little secret is the AAHalf button!

    up to of course 4096x4096 you can create a canvas at that rez then hit the aahalf button which will give you a 2048x2048 anti-aliased render.

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Apr 2005
    Location
    Coventry, UK.
    Age
    46
    Posts
    155

    Default

    Great. I like the idea.

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