1. #16
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    I like it a lot congratulations and keep it up!
    I´d put him eyes to make him more alive, but as it is now is really great.

    Good luck!

  2. #17
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    Default asdsadf

    first pass at the color map ...

    jazzbird - thanks for the comment
    aminuts - thanks I am working on it.
    Maxtor - thank you.
    Jhotun - yeah I am not sure about the eyes yet. But thank you!

    test.jpg
    diffuse.jpg
    Last edited by ZModerator; 12-31-07 at 11:08 AM.

  3. #18

    Default

    Gentlements, DOOM IV arrived!!!
    Great details

  4. #19

    Default Bump maps?

    Hey -E-
    This is very nice. Question: can you actually paint bump maps while seeing your color texture on the model?
    I tired many different ways to view my textured model with the bump material in ZBrush but never got it to work.
    What I want to do is apply a material to the model and be able to paint my bump map while still actually "seeing" my material (texture).

    Any ideas how to do this?

    Thanks and keep up the good work,
    Hamzah

  5. #20
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    No, I do not know of any way to do that.
    Last edited by --E--; 02-02-06 at 03:14 PM.

  6. #21
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    Close up render of side of the head

    thanks to everyone that has replied so far. I really appreciate it. Please keep the C&C coming!



    smallside.jpg
    shaderalpha.jpg

  7. #22
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    Smile Freaking work!

    Surely soon on the top raw
    Pilou
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  8. #23
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    Default


    This is very nice. Question: can you actually paint bump maps while seeing your color texture on the model?


    Two ideas:
    Use ZAppLink and add a new layer at about 70% opacity paint your bump map on that layer. Then copy and paste that layer to a new document of the same size and up the opacity to 100%. Delete the new layer from your texture.

    Open your texture in PhotoShop and do the same.

    Should work?
    Blaine
    Anchorage, Alaska
    Chillllllllllllllin

  9. #24
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    I know your proud of your zombie but wow do these images realy need to be this huge?
    Make your life worth living.



    Blog

  10. #25

    Default Bump map question!

    Hey Blaine, what do you mean by copying and pasting the new layer to a new document? do I do this in Photoshop?
    Please explain more. I am still new to this stuff.

    Thanks a million
    -Takroony

  11. #26
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    Default

    noshadowmaster - I know your proud of your zombie but wow do these images really need to be this huge?
    heh yes and no... I find it really hard to see all the detail that goes into the model when not viewed at a high rez. When made smaller it looses all the detail. I have had people both like and dislike the highrez shots. Mostly I find that artists monitors are around if not above 1600x1200 rez so for most people its not that big of a deal.

    (and to be honest I am acutally not all that proud of him)

    And I personally dislike it when artists post renders of their shots and it's so small you can't see any of the detail and hard work that went into creating the image. (which happens a lot) But perhaps there is a better middle ground....
    Last edited by --E--; 02-03-06 at 10:07 AM.

  12. #27
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    small_color.jpg

    real quick color and small model update.

    color.jpg
    no_color.jpg

  13. #28
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    Looks good This monitor is 1280 x 1024 and the image size is just right. At 1600 x 1200 its actualy a little small.
    Blaine
    Anchorage, Alaska
    Chillllllllllllllin

  14. #29
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    Default

    Great details!

  15. #30
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    Default

    Blaine91555 - Thanks
    LynneMitchell - Thanks
    new_color_small.jpg
    second color pass
    new_color_large.jpg

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