Hi, I´ve been quite busy lately and i haven´t been able to do that much at home, but anyway i finally started another model.
I´ve been asked many times how much detail i add in max and how low/high are my meshes once i export them into zbrush. With this model I wanted to show that you don´t need a really high mesh to work with zbrush, since i´ve seen a lot of people using zbrush to add just a few details like skin porus and small wrinkles etc, i think the true power of zbrush lies in the ability to sculpt from the begining, not just add details…anyway here is what i got so far, hope i will be able to keep this model going cos i don´t have that much time now :((
C&C are welcome as usual, but keep in mind that is still a wip… thanks!
and here is what i have so far, all done in zbrush from the base mesh.
Im planing on doing a tutorial soon if people is interested enough, thanks!
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](http://javascript%3cb%3e%3c/b%3E:zb_insimg%28%2727291%27,%27ZBCImage1.jpg%27,1,0%29)