1. #1

    Smile Monster from Hell

    I'm a newbie on this forum. This is my first work with ZBrush.
    The model was built in Cinema 4D after a character-design i did before.
    The displacement and texture maps were drawn in ZBrush.
    It was rendered in Modo 201 (thanks to Trurl).


    The design:
    monster_design1.jpg
    monster_design2.jpg


    The base model:
    base_wire.jpg

    ZBR shots:
    zbr_shots.jpg

    Renders:
    render1.jpg
    render2.jpg




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  2. #2
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    Awosome job!!! Very cool character and model

  3. #3
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    great!!! really love all!!i love the concept!
    Alex Oliver

  4. #4
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    Awesome! You should render it with a electron microscope fake shader! The perfect dust mite warrior
    Lemo

  5. #5
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    Great model, poooh nice details!!

  6. #6
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    Top quality work from design to render! Good work

  7. #7
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    Wow, this is a superb model and render great work!!!

  8. #8
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    Fantastic model and render.

  9. #9
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    Great concept of an insect-like creature !...the transfer to Modo 201 looks fantastic, all the bumps-yes, i counted them all -look like they made it to the Modo mesh..render is looking good to

    jantim

  10. #10
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    nice..
    look's like sammael in hellboy.

  11. #11
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    Excellent work. The displacement map is particularly detailed. I don't think it looks like Sammael. I'd like to see some renders from it's back.

  12. #12
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    Jipes!! Creepy! Convincingly scary, organic but not to fleshy, and very original. Top row!!

  13. #13
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    Awesome awesome work (so good I said it twice ;-))

  14. #14
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    great stuff here !!
    5* from me

  15. #15
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    I like good, original stuff, with concept sketches that show you knew what you were doing. Pat on the back and a gold star. And most of all, welcome!
    Jason Belec
    Kiss Your Sister Studios... YEAUCH

    Eternal Zsphere thread : 'Origins' begins... : Liquid Maya

    Jason can be reached at Cowboy Feng's Spacebar and Grill. If you know where it is, you are indeed privileged. It's your round.

    'Obey me! I am ROOT!'

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