ZBrushCentral

1st Zbrush WIP = Normal Mapping Goodness.

Hey everyone,

finally sat down and gave this zbrush thing a whirl. Created base model from zspheres, brought into maya for cleanup, then back to zbrush. This image is about halfway through second pass. Still a lot of work to do. Would love any C&C, thanks!

Will be using this for a 3d camera techniques class. He will be normal mapped and textured…so updates soon!

-Steve

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Attachments

First-Pass.jpg

Update…due to time constraints I had to finish modeling, though will go back and make changes after this quarter of school is over. Started textures.

[Test2.jpg](javascript:zb_insimg(‘39881’,‘Test2.jpg’,1,0))

Gah! I need some more training…

Nice job on this one. The texture might need a bit of detail, but I’m sure you’re getting to that.

update…a little more work on texture, thats about it.

still trying to get a decent render in maya but im getting all kinds of black artifacts when i render using hardware…grr

[wip.jpg]