1. #61
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    WesleyTack: Yeah I did the terminator to.

    Frenchy Pilou: yeah I take shots from the viewport.


    Some render test to come soon

  2. #62
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    wicked job! Rigging looks pretti good too....u should build hsi buddy franco too

  3. #63
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    He is so alive. Perfect job. *****

  4. #64

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    Quote Originally Posted by Mahlikus The Black
    Dude, he is almost 60 years old...what do you expect?
    if you search bodybuilder over 60 on google you can be wonder of many people are in a great shape.
    do you remember the old but good hercules of first age, steve reeves?
    before an incident that kill him, he was in a perfect wellness also if is over 60...

  5. #65
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    Thank you very much everybody! It's very motivating me to finish this project!

    Here is some test scanline render just to see better than in the viewport, we can see more the details.

    montagearnold0az.jpg

    montagearnoldskinningcopy8m.jpg


    rigsetup5mm.jpg

    More to come.. and animation to come

  6. #66
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    hey nice model big guns!

    i see that u are using CAT muscle in ur rig? how do u find it? is it useful? does it worth it?
    www.metamesh.blogspot.com

  7. #67
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    Great images Big Guns ! when more realistic skin textures and other maps will be added he will look perfect !!!

  8. #68
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    Beautiful piece of work, the deformations are looking great.

    arnie.jpg

  9. #69

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    man your good . .

  10. #70
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    nice model

  11. #71
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    Cool model!!! Yeah Arnold is 60.....so is Vince Mcmahon! One still lifts, one doesn't!

  12. #72
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    I decided to put pics on the thread, more easy to see!

    1.jpg
    2.jpg
    3.jpg
    4.jpg
    5.jpg

    Here is a small video showing a back contraction. I'm wondering if someone is good with biepd in max 8, because I animated de twist bone and the interpolation is so bad between the key... it jag.. it make some twist on some frame.. I have to key frame , frame by frame... it make no sens.

    Arnold Video Skinning

    Thank's to watch it! Hope you liked it! Really ore to come with true animation, displacements maps for muscular fibers contractions...

  13. #73
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    [QUOTE=Big guns]Here is the first step in Z-Brush. I'm doing the muscles fibers and after I will do the veins and all the stuff on an other layer. So the rendered version(with mental ray) is just a test, so the veins will be redone. I will also do an animation of displacement maps blending togheter when muscles will contract. So stay tune more to come

  14. #74

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    i'm amazed of realism, in past i like a lot arnold and keep it like model for bodybuilding, and see that seems to a young and hard arnold, like in first contest of mr olimpia.
    great work.

  15. #75
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    Arnold_video.jpg

    Here is a video shot, a test of mocap to see how the skinning react.
    There is no maps.. only displacement maps.

    there is a problem with the wait but now it's perfect.

    The only problem I have is that actually I can't open my.max files... don't know why.. I will try to open it on another computer.

    So anyway, there is the video shot :

    http://www.jeansimard.com/biggun/test anim126.avi

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