Hey Everyone,
Here is a Male I have been working on in ZBrush. XSI, Houdini, and Photoshop.
Cheers,
Nate Nesler
Hey Everyone,
Here is a Male I have been working on in ZBrush. XSI, Houdini, and Photoshop.
Cheers,
Nate Nesler
Nate,
Nice work! That top image looks photorealistic. Well done.
~BW
Hey Brian,
Cheers,
Nate Nesler
Hi Nate,
First…Thanks for the kind words, but truly there are literally thousands and thousands of guys around here and elsewhere that put me to shame. This is not a ham-fisted attempt at false modesty. I am a toddler, so to speak, surrounded by giants. But the support is appreciated, and I will use it as motivation not to chuck my Pc out the window on tough days.
Second…You all but practically lost me after the word sculptorI am still just learning all this, but I get the gist and it sounds like you spent a lot of time and effort on this great model, coloring, shading, and rendering.
I am sure you did it in record time compared to if I were to try as well
All your posts here are excellent.
My girlfriend was particularly fond of a few of the views, wink, wink.
Needless to say I would not be surprised to hear if you win the next contest. so keep me posted. I certainly could pick up a lot of tips from you.
Keep up the good work, and feel free to stay in touch you ol’ smoothie you.
Cheers,
~BW
Hey Everyone,
Cheers,
Nate Nesler
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Hey Guys N Gals,
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Cheers,
Nate Nesler
Pretty solid work, but the eyes are looking too big. Also you could define the antihelix of the ears up a bit more. Keep going.
Hey BlackCrane,
Things I need to do: Sculpt the Eyeballs, and work more on the ears although I am not sure what exactly is off here.
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Cheers,
Nate Nesler
Hey Everyone,
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Cheers,
Nate Nesler
Hey Nate.
Just wanted to say this is coming along nicely
~Brian
Hey Brian,
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Cheers,
Nate Nesler
Hi Nate, the iris is looking kind of strange. It looks like you’ve been sculpting it, or have a displacement map on it, that’s not really necessary. Check out these links;
http://www.3dtotal.com/team/tutorials/antro_eye2/antro_eyetex_01.asp
http://www.3dtotal.com/team/tutorials/antro_eye1/antro_eyemod_01.asp
I hope it helps.
Hey Black Crane,
http://www.zbrushcentral.com/zbc/showthread.php?t=40831&page=3&pp=15
Cheers,
Nate Nesler
Hey Everyone,
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Cheers,
Nate Nesler
im no professional. i dont know what base mesh you worked from either. it is hard to critique something, without knowing where you started. (though my models arent great, i dont use anyones base mesh’s ever, so you know that i did the whole thing)
but what i notice, is his lips apprear to be too fat, or just as if he doesnt actually have lips, but just skin where they should be, and his ears also seem too fat. or no, not fat, but it seems the front “edge” of his ear travels too far down, as it should almost cut off, where the edge of the ear connects to tha face. i think he’s got too much fatty tissue in his temple area. the top half os his head doesnt seem to fit with the lower part of his face.
thats all i can say, without seeing the base mesh side by side with it. for all i know, you didnt do any of the things i critiqued?
(this is a reply to post #14)
Hey Rio,
Cheers,
Nate Nesler