The Goddess Sovanna is the second character I designed for my demo reel. She’s part of a scene with two other characters, where she’s the heroine trying to save her captured beast.
The villain is a demon-like snake guard who is holding the beast hostage, waiting for the opportunity to destroy Sovanna.
She was modeled in XSI, textured in ZBrush/ Photoshop, and rendered with mental ray.
crits and comments most welcome!
3D Model:
Wires:
Concept art & sculpture used for pre-visualization:
Links to HIgh-Res images:
![Goddess_face.jpg|864x937](upload://nq3IxMRZwkqfGe1BXsPZqriwzAd.jpeg)![Sovanna_full_image.jpg|1100x1164](upload://vMfTIVP53PLy7nTOw1paxOQGmsG.jpeg)![goddess_wires.jpg|1100x1266](upload://yy4NI5VIr5rMdO8MR4T40ODlivd.jpeg)![goddess_thumb.jpg|425x911](upload://mbLo6vgm5rzDA9pckElyPutgt4b.jpeg)![icon3.jpeg|100x76](upload://jUxW0w1AOQn2CvBlmXgSpdNmQVG.jpeg)