Hi Guys, Sorry I haven't been posting lately I've been kind of busy.
Less than a week ago I found out that there was a challenge over on CG Talk that has been going on for a while which is a tribute-contest to one of my all time idols, Ray Harryhausen.The idea is that you have to model from scratch a character from one of his films. Even though I got a late start I just had to join in. I figured it would be a good learning experience since I have never made a full figure mesh from scratch. Spent most of my free time last week doing the base mesh in Modo.
Imported it into ZBrush today and this is what I have so far. Long ways to go. I have a question for you and I would really appreciate your input.
My original plan was to do as close to an exact copy of the Cyclops as I could, then I decided to make his head a little smaller and his body a little beefier .Now I'm wondering if I should go back to the original plan. What do you think?
Also should I detail it like the original model or real it up some? Thanks![]()