cool job.
can i see the lowpoly wire please?
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email: alicgworld@gmail.com
Ali Jalali
To be honest the lowpoly wire is a bit of a mess, I used some triangles because of the way Cinema 4D Flips em in the symmetry and when I converted to quads it wasn't prettyits OK for a test for now but it may be a job for ZB3's retopology tool when thats released
Heres a couple more pics...
Z Sculpted head
Test render in Cinema 4D using hi-res head model
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Just another little test, re-sculpted it a bit and tried to flatten out the forehead etc and added some eye-shine in photoshop to help with the dead-eyes thing...I think when I retopologise him in ZBrush 3 I'll use spheres for the eyes so they will catch the light better plus be able to be controlled in code/animation...
and a little zombification test for fun ;-)
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