1. #1

    Default Lowpoly head

    Working a character for Contagion theory and got the main body in and figured I'd detail the head in ZBrush (and probably the body later) so heres a few progress pics...

    Normal map (Created/Viewed in XNormal) on lowpoly plus texture done in photoshop
    offwip3.jpg

  2. #2
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    cool job.
    can i see the lowpoly wire please?

    *Available for Freelance *


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    Ali Jalali

  3. #3
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    To be honest the lowpoly wire is a bit of a mess, I used some triangles because of the way Cinema 4D Flips em in the symmetry and when I converted to quads it wasn't pretty its OK for a test for now but it may be a job for ZB3's retopology tool when thats released Heres a couple more pics...

    Z Sculpted head


    Test render in Cinema 4D using hi-res head model

  4. #4
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    Just another little test, re-sculpted it a bit and tried to flatten out the forehead etc and added some eye-shine in photoshop to help with the dead-eyes thing...I think when I retopologise him in ZBrush 3 I'll use spheres for the eyes so they will catch the light better plus be able to be controlled in code/animation...



    and a little zombification test for fun ;-)

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