Hello to all. I've recently discovered zbruish central and it rocks. After partecipating to cgtalk chellenge (abou harryhousen) and seen so much good work I've decided to learn a bit of tutorial in zbrush (Kriss Costa's tutorial, hey dude you rock !!!!) and after taking as a reference a satyr face I really had a lot of fun modelling this (base mesh made in 3dsmax startgin from scratch) after a really lot of try and error (nevert thought human face was so though.. that's why I preferred inorganic modelling)
There's the work... -=- PLease be gentle .. still learning
I know it's a bit "overdone" but I like it this way