1. #61
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    Default just for my Bday

    Thanks Pixologic for this magical upgrade, download completed. Can't believe I'm having it now on my PC, after long years of waiting. And just for my birthday, on top of that.. haha, what a coincidence.
    The waiting was worth it.

  2. #62
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    Default

    Quote Originally Posted by Pixolator
    Look forward to:
    HD Exporter Geometry into Displacements maps
    Arbitrary mesh projection & topology.
    Er... does this mean that any HD Geometry we sculpt into a model can't be transferred into displacement maps yet?

    And that we can't really project displacement detail to another mesh yet, only use the ZProject brush when rebuilding new topology?

  3. #63
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    Default

    Thanks Pixologic for the upgrade!


    I think I'm in love with transpose.

  4. #64
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    Default

    Z3 is way cool! but i have a question : how to have a gray flat canvas instead of default gradient we have in the new UI ? i don't seem to find any control in the UI menu (but maybe i'm just only dumb)

  5. #65
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    Default

    First off I'd like to thank Pixologic for doing a great job with ZB3 but I'm experiencing the same problem as many other people here... Trying to resist the urge to pull a sickie with work

  6. #66
    New Member Follow User Gallery
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    Wow Wow Wow

    This feels sooooo much better than V2.
    I was never really able to warm up to the way ZBrush worked before and it basically just catched dust on my harddrive. But this may finally change now!

    Thanks a lot for taking the time to think about ways to get people into the fold who were NOT comfortable with the old UI and workflow.

    Painting feels so much smoother and the new materials are amazing...
    And then just "Export Model", "Export Maps" and Tadaaaa

    Well, I better stop babbling now and go back to ZBrush 3!

    Thanks a ton!

  7. #67
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    Default

    Er... does this mean that any HD Geometry we sculpt into a model can't be transferred into displacement maps yet?

    And that we can't really project displacement detail to another mesh yet, only use the ZProject brush when rebuilding new topology?
    yes you can project mesh data and texture data real time

    http://www.zbrush.info/wiki/index.php/Tutorial:ZProject

  8. #68
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    Default

    I want to be the first person to announce I plan to marry ZB3 this autumn, you are all invited to the party after...

    Mesh extract is what I've always wanted, it's pure genius, transpose is something else I like as I don't have to rig my models just to pose them...Yay!!!


  9. #69
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    Red face

    No email as of yet.....hopefully soon.

  10. #70
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    Anchorage, Alaska
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    Default

    The process was smooooth. Thanks so much.
    Email went right to the filter. Watch your filters for the email.
    Blaine
    Anchorage, Alaska
    Chillllllllllllllin

  11. #71
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    Default

    Nice, I wake up and the email is there!

  12. #72
    Senior Member Follow User Gallery
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    Default

    The download could not have gone better...took about 48 seconds. Install was quick and painless and I love the new WelcomeScreen. I am so happy. Happy Birthday to Theo...it's my birthday too! May 17, 2007 a great day.

  13. #73
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    Default 17.may :)

    Zbrush installed, and ready to rock!
    Really nice!

    Perfect timing with the release, Norways national day
    --
    Lasse Eriksen Bjørseth
    www.lassebjorseth.com

  14. #74
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    Thanks for the new zbrush! I can now edit 7milj poly models smoothly. Mesh extraction kicks ass! BUT! My zbrush 3 crashes down all the time!

  15. #75
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    Default

    Thank you, awsome pixolowizardix-team 4 great work...
    Everything is workin' fine, fine fine....






    -cheerz-
    'Everything is a dream - but so "real" ;-)'
    __________________________________________________ _______
    --ZBrush is materialized artists dream-- (-Abyssis, Anno Domini 2004-)

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