1. #1

    Default Pistol

    Another one to add to the sea of red

    Made a pistol in cinema 4d and detailed it Zbrush, hope to retopo it as well just get the workflow ironed out!!
    zthing5.jpg

  2. #2

    Default

    Just some material tests...cus its so much fun
    zthing6.jpg

  3. #3
    Senior Member Follow User Gallery
    Join Date
    May 2001
    Location
    Little Happening
    Posts
    3,057

    Default

    Yes - the sea of red. I'm presuming that this is the default setting?

    Your implement of death looks very slick indeed

    The more user's such as yourself can say about your working methods in these early stages of z3 the better for us dolts trying to get to grips with these new features.
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  4. #4
    Senior Member Follow User Gallery
    Join Date
    May 2004
    Location
    Los Angeles
    Posts
    1,276

    Default

    Psionic: Very cool handgun. It's always cool to see what can be done with technical pieces and hardware in Z-Brush.

    When I first started using Z-Brush, most folks said it's great for natural geometry, but not so good for detailing tech. I'm so glad they are wrong...

    Dickie

  5. #5
    Senior Member Follow User Gallery
    Join Date
    Jun 2001
    Location
    Venezuela
    Age
    73
    Posts
    6,573

    Default

    Cool Psionic, agree with sharing tips!

    Andreseloy

  6. #6
    Senior Member Follow User Gallery
    Join Date
    Mar 2006
    Location
    uk
    Posts
    161

    Default

    Thanks

    a few more details...

    I modelled the low poly and whenever extruding/inner extruding I did an extra 1 (or 2) "tiny" extrudes to keep the edges when smoothed in Zbrush, other than that I subdivided it a few times to about 1.2 million and used hide/mask and used Tool>Deformation>inflate to inset/outset the masked bits for lines/panels etc...

    basically mask stuff generally and minus stuff from that mask using ctrl+alt leftclickdrag from outside the model, invert mask and then inflate etc

    also used alpha's and the "drawrect" tool for placement of the screws and texture on the grips etc

    I'll probably do some "basics" vids once I'm a bit more comfortable with it

  7. #7

    Default

    nice job, Psionic.

    whether intentional or not, it's a nice feeling between the 'homemade'
    screws (a DIY gun?) and the future-ish design.

    and thanks for sharing a bit of the process.

    cheers.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •