1. #1
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    Default Zsketch book

    I thought it'd be a good idea to practice some zsketching. It should help increase my speed and skill level.

    I'll aim at doing at least one sketch every day.

    Tips and critique are welcome.

    Here is my first z sketch from a cube.
    50 min

    It's kazuya Mishima from the Tekken games.
    zsketch-01.jpg
    Last edited by GabeM; 06-04-07 at 03:43 PM.

  2. #2
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    Great start! looking forward to seeing your progress!

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    Day 2

    This is the first time I try to model a Bull.

    24 minutes from a cube, with a few thumbnail sketches I did for reference.




    zsketch-02.jpg
    Last edited by GabeM; 06-05-07 at 03:01 AM.

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    The human head looks OK but the bull is pretty cool! I love seeing quick Z sketches!
    Christopher Tackett

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    A second one for today.


    Again, started from a cube, and I'm doing all these without reference. Maybe a quick 6 second sketch like for the bull.

    This one took a little over an hour. I found a better way to sculpt the eyes. If you notice, I was having a little trouble on the first two.


    I've noticed that Human heads take me longer because I tend to focus a little more on the details.


    I toned down the perspective camera for this one. The first head has too much of a fisheye look to it.

    Turntable render
    http://home.comcast.net/~gabe687/zsketch-03.mov

    zsketch-03.jpg
    Last edited by GabeM; 06-05-07 at 04:34 PM.

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    Smile Bull and human head.

    Great work!
    Simple and expressive like sketches!!

    Congrats!

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    Thank you

    Did a small tweak to the profile of the bull.

    Longer face, a more bumpy transition from the bridge of the nose to the nostrils and a few other nitpicks.

    zsketch-02-1.jpg
    Last edited by GabeM; 06-05-07 at 04:50 PM.

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    Today's zsketch, went for a full body this time .

    I've been wanting to model Sabertooth for years!

    Took me around 7 hours total, including building the base mesh in max and base colors with polypaint.

    No reference was used.

    http://home.comcast.net/~gabe687/tur...bertooth-2.mov

    zsketch-04.jpg

    zsketch-04-w.jpg

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    Some close up shots.

    zsketch-04-head.jpg
    zsketch-04-hand.jpg

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    Today's head!

    I'm making a full body with this one, work on a different part every day till it's done.

    can you tell who it is?

    The base mesh I made in 3Dmax for this one is pretty detailed. I mainly used Zbrush to tweak and sharpen shapes.

    This one took a long time to make the base mesh for the full body, but the actual sculpting was like 20 minutes.

    zsketch-05.jpg
    Last edited by GabeM; 06-07-07 at 05:50 AM.

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    grtl

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    Bruce Lee?
    Christopher Tackett

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    DING DING DING!!!

    You win

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    Thumbs up

    I really like the sculpt on Sabertooth.

    The texturing and rendering of the body suit works really well with the clay rake effect! I could see this model used on a comic book cover with very little post-processing. However, the face hair and fur would need some work or some over-painting.
    Jay

    "Talent and all that for the most part is nothing but hogwash. Any schoolboy with a little aptitude might very well draw better than I perhaps; but what he most often lacks is the tough yearning for realization, the teeth-grinding obstinacy and saying: even though I know I'm not capable of it, I'm still going to do it." -- M.C. Escher, in a letter to his son Arthur, 12 February 1955

    http://www.ejectejecteject.com/

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    Thank you, glad you like it.

    I agree, the hair / fur didn't come out very good. went too crazy with the rake and didn't spend enough time on those parts ingeneral.
    Last edited by GabeM; 06-07-07 at 03:22 PM.

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