1. #46
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    You are great...

  2. #47
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    Here is a character I've been picking at for a few weeks.

    These are just a ZBrush viewport shots, I haven't put any glow maps or post photoshop work on it yet.

    Note: I just found the drag rect stroke to be nice for tweaking shapes. Like if I want to make the eyes more round, use the drag rect tool and you don't have to use the regular brush work. I like how you can adjust the size of it too.


    marid-15.jpg

    marid-16.jpg
    Last edited by GabeM; 06-13-07 at 03:14 AM.

  3. #48
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    GabeM you beat me to it. i wanted to do a sabertooth model but you already did such a good job on him. maybe theres a different version of him i could do.
    great job on all the models. i really like the wolf-man. keep'em coming.

  4. #49
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    Thanks man, I like your work too. I see you have Wolverine in the works.

    I was thinking of doing the Weapon X version of him earlier.


    OK so.... another day, another model started.

    I've got the base mesh for a were-tiger bust. This one's going to be for a mod.


    zsketch-10.jpg
    Last edited by GabeM; 06-13-07 at 03:04 AM.

  5. #50
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    aaaaaaaaaand here it is...

    zsketch-11.jpg

  6. #51
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    close up, and I added some fur texture to the front of his neck.


    zsketch-12.jpg
    Last edited by GabeM; 06-14-07 at 02:21 PM.

  7. #52
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    This is looking great Gabe. Enough to give me a Big Cat phobia
    They say time is the fire in which we burn. Quick! Someone get a fire extinguisher!

  8. #53

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    That molten lava looking guy looks sweet. I'm glad you updated your progress, I was wondering how it was going to turn out!

  9. #54
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    you are an amazing artist i look forward to each and every work =)
    zbrush is king

  10. #55
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    Here is a timelapse of the tiger head

    It's 257MB

    http://www.megaupload.com/?d=XJ1Z3UVP

  11. #56
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    Not much of an update, but I figured I'd post something...

    A new character I started working on last night. Just spent a few minutes blocking out the body.

    It's going to be Earthquake from Samurai Shodown by SNK.

    I'm thinking of making a realistic body first, then warping it to match the character in the game.

    Or if it looks cooler I'll just make it a realistic body all the way. Not sure yet

    zsketch-14.jpg
    Last edited by GabeM; 06-16-07 at 04:03 AM.

  12. #57
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    A little more work and started blocking out the head.



    zsketch-15.jpg

  13. #58
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    some more work on the face.


    zsketch-16.jpg
    Last edited by GabeM; 06-16-07 at 06:20 PM.

  14. #59
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    Here's the low poly version of the lava man.


    Marid_render3.jpg

  15. #60
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    these are absolutly cool, i love how everything turned out and the lava man is so cool =)
    zbrush is king

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