Hello everyone- A while back after watching the Next step video I always was curious how to use that imagecube the way it showed on the video for the concept sculpt part. I didn’t see the info anywhere or on the wiki so I watched that part of the next step video over and over coupled with looking at the Z-Project tut by Sebescoir Igraine (may be mis-spelled) helped me figure it out. So I thought I’d post what I found. (Texture image ref used in tut by Wendy Pini of Elfquest Series)
- First thing I did was got the plane 3D tool and turned them into a polymesh with make polymesh button. Then I put it on the canvas and put the texture I wanted to use on it. Then I switched tools turn off edit mode select another plane 3D tool and repeated that step again. The image of the last image plane and texture will still be up so once done. Which gives you this
If you have any questions ask, see if I can answer them. Also will see about putting this on the wiki in ZBrushinfo since I don’t think i’ve seen this info there yet. Enjoy and hope it helps some.