1. #1

    Default Femborg

    Doodled the idea on my sketchpad and finally found some time to work on it lately, face sculpted in Zbrush 3 and polypainted for basic texture/colour. Pipes etc modelled and rendered in Cinema 4D then some post work done in photoshop...
    femborg1200.jpg

  2. #2

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    and heres the sketch and Zbrush face...

    femwip01.jpg

  3. #3
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    She looked so much happier on paper!
    --Aaron Levitz
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    lol, well lets just say she's having a bad hair day in 3d land

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    Nice image, was most of the work on the face in the final image done in photoshop.

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    Great work, how did you do the pipes???


  7. #7
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    Yeah I did most texture work in photoshop/c4d and rushed a little because I only had one night free to make it all so a lot was done in photoshop!!

    The pipes were created in Cinema 4d, using a low poly head as reference and the highpoly head hidden but visible in the render. I created a load of parts/pipes and tweaked lots of points so they didn't intersect

    Thanks for checking it out!!

  8. #8
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    Looks a bit like faustos cybergirl.
    01.jpg

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