Greetings everyone. I’ve been working in 3D for about two years now with the hopes of landing a job in the game or film industry as a character artist, and my work is finally starting to get to the point where I think that might be a reality. So I’ve decided to start building my portfolio and hopefully I’ll have it online and complete sometime this month or the next at the least. I’ve already built a lot of stuff so I’m at the point where I just need to select some of my better works and refine them. I’d really appreciate constructive criticism on any of the characters and also input on which ones you like the most (I’ll probably only have around 6 pieces total in my portfolio).
These are just two studies in animal anatomy. My goal was to achieve a nice flow of their complex forms and musculature.
A frogman based off the fantastic Guild Wars concept art. I don’t really have much experience texturing, but polypainting made it easy for me to quickly lay down a nice early coloring.
A tyrannosaurus.
And an ogre (kind of Gears of War inspired).
I’ve got a lot more work to show but I didn’t want to make this first post too big. I hope you all enjoy my work and I look forward to your comments.