1. #1
    Senior Member Follow User Gallery
    Join Date
    Dec 2005
    Location
    California
    Age
    54
    Posts
    174

    Default Pan's Head

    Pan_05.jpg Pan_04.jpg My name is Gabriel Garcia, I am a Senior Traditional Sculptor at Gentle Giant Studios in the transition to the Digital Sculpting.I just finished my term with Scott Spencer at Gnomon.This is my first sculpture in ZBrush2.I started it with Zspheres,ran into a lot of troubles with the topology(this was before ZBrush3) fixed it in Maya and then adding the final details in ZBrush3.
    I just want to thank Brandon Lawless,Mark Dedeker,Hector de la Torre and Scott of course, for their generous help,during this process.
    Any feedback will be appreciated.Pan_01.jpg Pan_02.jpg Pan_03.jpg
    Gabriel Garcia

    Product Development Coordinator at 3D Sysytems/Gentle Giant LTD.
    Lead Sculptor and 3D modeler at
    Gabriel Garcia Studios.


    http://www.facebook.com/#!/pages/Gab...33429096723538


    https://www.artstation.com/artist/skelton2000


  2. #2
    Senior Member Follow User Gallery
    Join Date
    Mar 2004
    Location
    the Netherlands
    Posts
    1,260

    Default

    "A very impressive first post ,Gabriel !..must be a "heavy"mesh as i look at the detail , no "dense" mesh artifacts to be seen..perhaps the top of the lower lip in the frontal image (Pan-01) ?

    jantim

  3. #3
    Senior Member Follow User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    42
    Posts
    5,731

    Default

    Amazing first poist indeed.....I'ma big fan of "Pan's"
    too I think this is spot on!

  4. #4
    Senior Member Follow User Gallery
    Join Date
    Dec 2005
    Location
    California
    Age
    54
    Posts
    174

    Default

    Thank you,the model is just a little over five million polygons. I ran out of geometry at the ears but that was due to bad topology. I won't make the same mistake on my next one.
    Gabriel Garcia

    Product Development Coordinator at 3D Sysytems/Gentle Giant LTD.
    Lead Sculptor and 3D modeler at
    Gabriel Garcia Studios.


    http://www.facebook.com/#!/pages/Gab...33429096723538


    https://www.artstation.com/artist/skelton2000


  5. #5
    Senior Member Follow User Gallery
    Join Date
    Dec 2005
    Location
    California
    Age
    54
    Posts
    174

    Default

    One more picture.

    Pan_18_photoshop_lowres.jpg
    Gabriel Garcia

    Product Development Coordinator at 3D Sysytems/Gentle Giant LTD.
    Lead Sculptor and 3D modeler at
    Gabriel Garcia Studios.


    http://www.facebook.com/#!/pages/Gab...33429096723538


    https://www.artstation.com/artist/skelton2000


  6. #6

    Default

    While this is a fantastic sculpt, his facial feature dimensions are quite a bit off; he appears far skinnier than he is in the movie and his nasal cavity area is far more prominent in the movie I think. There is something giving him an alien/shrunken head appearance but I'm not sure what it is...just the dimensions I guess.

  7. #7

    Default

    Awesome skinning! Spot-on likeness!! Sweeet!!!

    (I thought it says panhead the first time I read the title) LOL

  8. #8

    Default

    Wow. I really like the details on the skin.
    GREAT FIRST POST!

  9. #9
    Senior Member Follow User Gallery
    Join Date
    Jun 2004
    Posts
    164

    Default wow~

    Great Work!
    My Email : b.zszsstudio@qq.com
    My TOP ROW work:The Rape Of Proserpina
    My works: artstation

  10. #10
    Senior Member Follow User Gallery
    Join Date
    Aug 2005
    Location
    Irvine, CA
    Posts
    166

    Default

    Very recognizable. To build off of Squash-n-Stretch, I don't have a reference right on hand but I do believe that his neck has a lot more going on than what you have sculpted. I could be wrong.

    Very nice job though

  11. #11
    Senior Member Follow User Gallery
    Join Date
    Feb 2007
    Location
    ATL
    Posts
    295

    Default

    Hey Gabriel,
    Welcome to the forums!!! You've got some really impressive work man!! You seem to making the transition pretty alright. I realllllly love the detail on the horns. Crit wise there seems to be a disparity in the level sculpting you put into the horns versus the face. The face seems as if it has little detail in comparison. The neck is just the opposite...it appears as if there is a ton of extra detail making it a tad hard to read what is actually going on there anatomy wise. Other than that, SUPERB work man. Looking forward to more of your posts.
    -wayne

  12. #12
    New Member Follow User Gallery
    Join Date
    Mar 2007
    Posts
    23

    Default

    Hey Gabriel,

    Your perseverance with this project really paid off,excellent job!

    Heather

  13. #13
    Senior Member Follow User Gallery
    Join Date
    Dec 2005
    Location
    California
    Age
    54
    Posts
    174

    Default Some of the reference used for this project.

    Yes ,I agreed that the likeness its a little bit off and I know that I missed a lot of the other details (like the hair) In the reference that I gathered he seems to be a little more skinnier around the chin area due to the animatronic helmet that Doug was wearing,but I wanted to balance the facial features just for the bust.Also the neck is a little bit longer in the movie,but I choose to shortened in my bust because it looked odd since it has no hair(and I wasn't planning to add hair,maybe in the future).The reason why I gave him two different skin textures is because he seems to be made out of a tree,so around the neck area I used an alpha that I created from a tree texture(which turn out to be a little bit too much) I will take in consideration all of your feedback for my next project.Thank you for your critics and compliments,they are really appreciated.


    Pan Ref 01_lowres.jpg Pan Ref 02_lowres.jpg
    Gabriel Garcia

    Product Development Coordinator at 3D Sysytems/Gentle Giant LTD.
    Lead Sculptor and 3D modeler at
    Gabriel Garcia Studios.


    http://www.facebook.com/#!/pages/Gab...33429096723538


    https://www.artstation.com/artist/skelton2000


  14. #14

    Default maybe this help

    Hi Gabriel:
    I was working on ddt on the panĀ“s.
    I made part of the sculpture of the body and the eyes of all the characters.
    I have seen this make up really close.
    I think that the head is really close to what it was,I was so wide on the side, so you are right.
    The people have to think that it was all the mechanism inside the eye area.
    I only see that the neck is to think, the actor are really skinny.
    An the other thing is that maybe the mouth area was more pop out than yours, he was wearing a denture over his teth and that pop out the lips.
    For the rest looks very cool.
    I show you close ups of the eyes. There is three diferent stage depending on the moment of the movie(the Pan was younger while keep been with the princess).
    Hope you enjoy the pix.
    Arturo pans-eyes.jpg

  15. #15
    Senior Member Follow User Gallery
    Join Date
    Dec 2005
    Location
    California
    Age
    54
    Posts
    174

    Default Thanks for the pics!

    Thank you for your words man,they meant a lot to me coming from someone who worked directly on this makeup,you made my day!!
    Thanks for the pictures they are awesome! big help for when I finish the painting and rendering of this sculpture.
    Gracias por tus comentarios Arturo,viniendo de alguien que trabajo directamente en este maquillaje son un verdadero halago!
    Gracias tambien por las fotos,estan geniales! Me van a ser muy utiles para la version pintada de esta escultura.
    Gabriel Garcia

    Product Development Coordinator at 3D Sysytems/Gentle Giant LTD.
    Lead Sculptor and 3D modeler at
    Gabriel Garcia Studios.


    http://www.facebook.com/#!/pages/Gab...33429096723538


    https://www.artstation.com/artist/skelton2000


Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •