1. #1
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    Default My Zbrush3 Work calum5

    Hi,
    Lots to do here but I like how its developing . I transposed the neck in the large shot just to get a feel of it semi posed.
    You can see how it was made so far in 2nd image below.

    No inspiration,just playing along /learning/tuning.I use zbrush as an escape from reality.At home after work just for fun.

    I hope some one likes it,3 days so far..

    Thanks for passing through,
    damn I love zb3.

    cal
    Awilliam.jpg
    awilliamx.jpg
    Last edited by calum5ZB; 07-02-07 at 03:50 PM.

  2. #2
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    Default

    ChuckaWubba? Boobah! Doobah!
    Kolita se dimbolo, na kroblu snekila.

    Or, for the earthlings: Great! Superb.
    Well thought out and good result.

    You used any retopo?

  3. #3
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    Default lol..

    Yes the name is as silly as it could be really.
    Aeneas ~Thanks for your comment !
    No retopo,I try to put the poly's where I need them early on.
    I need to learn the clone ztl and use the original topology as I cant be bothered to redraw them all.
    www.houseoftutorials.net
    has the answers but the time I aint got right now.

    5 subdiv's.
    Cheers
    cal

  4. #4
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    Default

    I've just started to play with Zspheres, and know about retopo. But that's an animal to chase in the future.

    It's great to see how ZBrush actually shows them spheres and how they are translated internally into a mesh.

  5. #5
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    Default Day 4 the end..

    Awilliam3t.jpg
    Here I polypainted and detailed in zb3. Postworked in the bg and some extra lighting tweaks~ In cs2.

    Thanks again to the amazing creators of zb.

    Cheers
    cal
    Awilliam3.jpg

  6. #6
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    Default

    Fun! Keep going! Maybe you can play some more with the skin, more wrinkles, veins etc.

  7. #7
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    Default

    Awesome character! And very nice render, nose could use some work I think though. It seems like part of it was cut off.

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    Default

    Bas Mazur thankyou,sure it needs something more.

    womball thanks also,I was going for a hook/beak shape nose but I can see what you mean.

    I'll post some updates later.
    cal

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    Default BugAlienSpawn (Zphere's to mesh)

    Here's another I made over the last 2 nights.
    It still has to be fine detailed and painted.
    Thanks for looking .

    All my models are just created with no reference or inspiration.Just open ZB3 and see where I go. It was made for the imagination and I will always owe pixologic for letting me realise my art so much easier than ever before!

    Cheers cal.
    Bugs.jpg
    Bugs2.jpg
    Bugs3.jpg
    Last edited by calum5ZB; 06-28-07 at 04:07 PM.

  10. #10
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    Fun! Special the backside

  11. #11

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    great work calum5zb
    //////**Remib's home page**\\\\\\\
    www.cgdimension.net

  12. #12
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    Default

    would u mind explaining how u got ur fingers to work? whenever i make fingers using zpsheres they always like mush in the model.. and dont come out properly.. knowing how to do this would be great =)

    great work
    www.wrightsonstudios.com || Portfolio website
    Environmental Artist - 3G Studios

  13. #13
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    Default

    Love the design on the last one. Really dig the chest and legs.

    Wayne...

  14. #14

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    really nice creatures i especially like the second one lookn forward to see it detailed head looks too smooth atm

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    Default

    Bas Mazur,
    and
    Remib,
    Thanks for your kind words gentlemen.

    Zanrok I have done a zphere to hand /arm image breakdown on another thread started by me.Here;'s the link,its halfway down the page.Thanks for your comment.
    http://209.132.96.165/zbc/showthread.php?t=45376

    Thanks also DarthWayne !Im Finally liking what Im doing..

    moreHuhn,yes the face is still early on but will have much more details.


    Update,


    Thanks for passing through and any for help sent !
    Much apprieciated everyone,
    cal
    bugz.jpg
    Last edited by calum5ZB; 07-13-07 at 08:41 PM.

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