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Latest:
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…this night
Here’s a quick turntable I knocked out with it.
Wayne…
[](javascript:zb_insimg(‘62127’,‘dreameater-mini.jpg’,1,0))
My kind of creature!Love it and how it operates~lol,cal
Cool beans Wayne! Like it.
[[attach=62135]dreamTextureComp.jpg[/attach]]
Thanks guys, I’ve sort of become a little attached to this one for a change. Here’s a quick pass at texturing (with a litle post work in PS, damn I can’t wait for Ppplink to get released. )
Enjoy
Wayne…
except for the eye I love it
This thing would love to come to my house for dinner.
Awesom sculpt.
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Ok I’m just about ready to call this one final for now, my aim when I started this was to never leave Zbrush 3 (even for the final render). So started as zspheres, modelled and textured in zb3 of course and final render a composte of basic multipass shaders comped together in photoshop.
Passes I used for this were a beauty pass, a shadow pass , a spec pass (actually 2 slightly different to give me a choice at comp time) and a matte pass. With the exception of the shadow pass all are preview matcaps.
Its been a fair while since i did a project that never left Z, so thought it was high time I tried it again.
Enjoy
Wayne…
It’s good to see the final after a lot of small steps you made. With ZB3 it’s easy not to leave this program to Mudbox or other programs. Maybe the rendering in other programs will give a better result. But I like this funny sculpted model
BTW, you hosted some real nice, creative shaders some time ago…
Love the sculpt and texture!
This is really great work. You are truly up to your good form on this one. It looks almost lethal!
[](javascript:zb_insimg(‘62217’,‘miniav.jpg’,1,0))
Thanks Guys, my form took bit of a dip of late (real life stuff had me more than a tad side tracked, which is never good for being creative lol.) I thought it was about time I took something to final for once as it’s been a while since I completed something to render.
I may stil go back and redo the texture etc for the teeth as I feel that so far they are the weakest point. Its just the idea of doing 24 individual teeth isn’t my idea of fun lol. Of course I could just do a couple and clone.
Wayne…
Sharp work throughout ! You really brought him to life now,cool.
[](javascript:zb_insimg(‘62559’,‘dreameater-final-1k.jpg’,1,0))
The more I looked at this, the more the teeth drove me mad, they needed finishing properly…not avoided lol. So here’s the final FINAL version (probably… well I’m 99% sure it is lol.) I’ve really enjoyed doing this one, bit of a change for my usual stuff I feel.
Enjoy
Wayne…
Well, it really looks good and better than the yellow originally, but you haven’t left any white on the teeth. I think if they gradually went to a bone color (just a little lighter on the ends) they would look real. Of course, I am not the best on this stuff and you do such good work.
wonderfull cratur man ,good job:D
The eye really adds a sinister twist to him which is right .
The teeth dare a I say a medium between the two woud of been my pref but its better than before so I should just keep stum I guess lol.
Superb work.!!
well done… looks like a sock puppet from hell
[](javascript:zb_insimg(‘77471’,‘dreameater-final-1k-Post-vi.jpg’,1,0))
I’ve just been recording a free tutorial video on relighting using photoshop. So I picked this old model to give it a shot on, as the lighting is bad with a capital B. It was also good to showcase how to translate matte painting techniques into post work.
Wayne…