Hi all!
After a while of lurking in the forums, reading tutorials and absorbing tons of inspiration I finally got my hands dirty with Zbrush, having very little knowledge in organic modelling, anatomy, etc.
For my first piece I chose the Murloc from the Warcraft games. I used ZSpheres for the base mesh, sculpted away, and posed him with the awesome Transpose tool! Next step would be to actually start polypainting.
Any advice/suggestions for this newbie would be really appreciated. Thanks!