I have started sculpting a character from a simple base mesh. I normaly use a low poly base mesh with most of the forms modeled in. I wanted to have ago at doing a character from a base with little very little form which should provide a bit of a challange for me. I am not currently using reference as it is also a bit of a test for me on how much I know on human anatomy although I will be using reference when I come to finalise the character. There are probably a number of problems so feel free to point them out. currently I have mainly been focusing on the torso. I am not going for very defined muscle detail.
Crits are always welcome.