1. #1
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    Default A.Fredenucci, test Z3 (videos & others) *Update* the Alien Queen Chestburster !

    Hi :p

    I'am a French student testing zbrush3, here my test.


    venom-video.jpg


    venom_video2.jpg

    Click Here

    batman_video.jpg

    Click Here

    hellboy_video.jpg

    Click Here

    *Several other video coming soon !*

    My less quick sculpture test...

    monstre_1.jpg
    monstre_2.jpg
    monstre_3.jpg

    W.I.P
    visage_1.jpg

    Test with flatten brush
    robot_1.jpg

    Model high sculpt quickly in zbrush and normal map generate with Zmapper, I use the realtime skin shader from Ben Cloward
    bl_nak.jpg
    Last edited by A.Fredenucci; 07-25-07 at 08:38 PM.

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    I love your biomechanical quadruped creature... would be a great Doom monster!

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    Wow! This stuff's quite insane, especially the biomechanical creature.

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    yep pretty cool doom3-like monster.
    maybe the feet r a bit too tall to represent the power of that machined cyborg-animal-whatever^^.
    just my little hint...

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    Thanks for your comments guys ! ;)

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    I started the Alien Queen Chestburster.
    Alien_3Q.jpg

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    Superb job man
    S├ębastien Legrain A.K.A Sebcesoir

    http://sebleg.free.fr


    Yeahh!!! Thx pixologic, it's damn cool to have Zbrush caps!

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    Awesome Work. Like the character work. If would please, in your tutorials, show how you do the flat or hard mechanical surfaces? Thank you so much in advance.
    Alonzo Von Threet
    Zbrusher OSX

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    Some great work there friend. Love the beast crit up near the top. Top work. But I have a question.

    Apparently I'm doing something wrong with the HLSL shader. I keep getting a black/blue velvet look with mine. I had a friend that works with Ben Cloward look at it and he downloaded the shader and got the same effect. He said he thought it was a bad compile. Apparently that's not the case since you're getting semi-decent results. I even redownloaded the one that you posted a link to and got the same results. Any information would be greatly appreciated.

    Last edited by kyphur; 07-25-07 at 10:38 PM.
    Kyph

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    sick models man! is that michael keaton batman? hahaa

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    Sebcesoir > Thanks man !

    AVTPro > ok, i will do that soon

    kyphur > Try this, in "Unwrap UVW" save your uvw, go up to the Map Channel 3, and load your uvw. (great model !)

    stalsby > probably

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    A.Fredenucci> Thanks man! I'll try it out tonight when I get home and let you know. Last night I did try changing the poly ID's to 3 and set that in the shader but it was still no luck. That was after posting here and going back and reading Ben Cloward's instructions.
    Kyph

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    kyphur > change your id only in "Unwrap UVW" not in the shader.

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