Hi
I love your biomechanical quadruped creature⊠would be a great Doom monster!
Wow! This stuffâs quite insane, especially the biomechanical creature.
yep pretty cool doom3-like monster.
maybe the feet r a bit too tall to represent the power of that machined cyborg-animal-whatever^^.
just my little hintâŠ
Thanks for your comments guys !
I started the Alien Queen Chestburster.
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Superb job man
Awesome Work. Like the character work. If would please, in your tutorials, show how you do the flat or hard mechanical surfaces? Thank you so much in advance.
Some great work there friend. Love the beast crit up near the top. Top work. But I have a question.
Apparently Iâm doing something wrong with the HLSL shader. I keep getting a black/blue velvet look with mine. I had a friend that works with Ben Cloward look at it and he downloaded the shader and got the same effect. He said he thought it was a bad compile. Apparently thatâs not the case since youâre getting semi-decent results. I even redownloaded the one that you posted a link to and got the same results. Any information would be greatly appreciated.
sick models man! is that michael keaton batman? hahaa
Sebcesoir > Thanks man !
AVTPro > ok, i will do that soon
kyphur > Try this, in âUnwrap UVWâ save your uvw, go up to the Map Channel 3, and load your uvw. (great model !)
stalsby > probably
A.Fredenucci> Thanks man! Iâll try it out tonight when I get home and let you know. Last night I did try changing the poly IDâs to 3 and set that in the shader but it was still no luck. That was after posting here and going back and reading Ben Clowardâs instructions.
kyphur > change your id only in âUnwrap UVWâ not in the shader.